ACW Volume 1

SEVEN DAYS TO SAVE RICHMOND
coverage with an overview of the Federals’ campaign to strike against the Rebel capital, and the Confederate efforts to stop them. A key figure in our coverageis the Rebel commander Brigadier General William Pender, here we introduce you to Pender and explain his role within our theme.

INTO THE TORRENTS
We get down to the nitty-gritty of the Seven Days Battles with the background, and a Regimental Fire and Fury scenario, for the Battle of Mechanicsville.

ALL THAT ANY SOLDIER CAN DO
The outcome of the Seven Days still hangs in the balance as the Union and Rebel armies face each other across Boatswain’s Swamp, prior to the Battle of Gaines’ Mill. This Black Powder scenario brings the attack of the Light Division alive on the tabletop.

LEE’S LAST BEST CHANCE
By the time the two forces met at Glendale on 30 June 1862, the tables had turned and General Lee’s Confederates had the Army of the Potomac on the run. But could the wily old rebel strike the death blow? Find out here, and then re-fight the battle yourself.

RICHMOND SAVED
Stonewall Jackson takes on Nathaniel Banks in this American Civil War battle/sceanario, which formed a part of the early war Northern Virginia campaign.

CREATING FREDERICKSBURG
Long-time games master and ACW aficionado Bill Moreno talks us through the creation of his Battle of Fredericksburg table in this, the month of the 150th anniversary of the battle.

BRIDGE TO THE FUTURE
The American Civil War started out like a series of Napoleonic battles, and ended mired in trenchworks that seemed to prophecise WWI half a century later. The development of the artillery during that war would do the work of almost 100 years in a ferociously short four year span.

REGIMENTAL FIRE & FURY
It was a long time coming, but Regimental Fire and Fury author Rich Hasenauer is nothing if not thorough. Here Rich talks us through the creation of his latest game and compares it with his original F&F rules.

BULL RUN TO GETTYSBURG
David Bickley gives us the run-down on his latest wargaming rule set, this time exploring the battles of the American Civil War.

DRESSING UP FOR WAR
Bringing a dash of colour and élan to the battlefields of the American Civil War; Zouave regiments can add much needed colour at an ACW tabletop, but exactly who were these strangely dressed fellows?

COMMAND COMBAT
Jeff McArthur, author of the game Command Combat: Civil War, takes us through the ideas behind his game, telling us a bit more about how it all developed.