WWI Volume 1

THE WESTERN FRONT, 1914-1915
Setting the scene for our WWI – early war on the Western Front theme, we present an overview of the action from the period.

“ATTACK EVERYTHING!”
Lieutenant Lanoe Hawker’s daring raid on the zeppelin shed at Gontrode. A Wings of War scenario.

HOW TO BUILD A ZEPPELIN HANGAR
How to build a WWI zepplin hangar, a great addition to any aerial combat game.

THE BIG PUSH
The Battle of Loos 1915. All the background and two scenarios for gaming the British assault on the German trenches.

PAINTING A SCOTTISH OFFICER
A colour guide for splashing paint on a  WWI Scottish Highland officer.

THE PROBLEM WITH TRENCHES
A few different options for tackling the tricky problem of gaming with trenches.

WWI RULES ROUNDUP
Some suggestions for your WWI game play.

HEAVY ARTILLERY IN WWI
Exploring the idea, and problems, of using heavy artillery on the WWI tabletop.

HELL FOR LEATHER
The night before the Battle of Mons August 1914, and a squadron of British cavalry are on patrol in this WWI scenario.

MONS, 1914
Looking for a World War One gaming project that avoided the attrition of trench warfare, Tim Whitworth and the guys from the ‘Like a Stonewall’ Wargames Group decided to tackle Mons for their 2012 show circuit demo game. In this article Tim describes the project for concept to reality.

DACHSHUNDS AND BULLDOGS
Following last month’s article on the Like a Stonewall’s Mons, 1914 game, model maker Nick Buxey brings us part two of the article in which he tells us how he went about bringing the battlefield to life.